As you know, you quickly get used to the good, and then you still ask for supplements. Series Borderlands, Of course, it belongs to the category of “good”, and its sales were even better. Apparently, that’s why 2K Australia And Gearbox Software We decided to give us additives in the form two years later Borderlands: The Pre-Equel.

The birth of a villain

As you already guessed by name, plot Borderlands: The Pre-Equel It unfolds even before the events described in the second part of this role -playing shooter. Chief antagonist and villain Borderlands 2 Handsome Jack is again in the spotlight, but this time we observe the history of his ascent to the heights of dubious glory and quite tangible wealth. And moreover, we even help him – just in those days Jack was not yet a villain, and in some situations he behaved like a hero at all.

Four mercenaries working for Jack are familiar to us from the previous games of the series and additions to them. We even fought with any of them, and did not part with some almost for a minute. This is a thug of Wilhelm, Athen’s gladiator, a rule of the niche and all the adored merry chapel Claptreep. Each, of course, has three branches of unique skills and one branded active skill. So, Wilhelm calls two flying drones, one of which heals it, and the other cripples enemies. Athena throws her shield into opponents like a boomerang. And an unforgettable Claptreep launches a special program (more precisely, its beta version), which, depending on the situation, changes its appearance and weapons or calls for the help of another robot.

Story Borderlands: The Pre-Equel It is designed in the best traditions of the series: it is again a ridiculous mixture of scandals, intrigues, investigations, murders and black humor. Moving around the plot, we will have to fly to Pandora’s satellite, kill the Marif (Sheriff and Mayor in one person), who had illegal sex with a robot, and even build an entire “piece of iron” army. At the same time, there are many references to previous events in the script, we meet characters from past games of the series, we learn some new details, and all this is skilled quite skillfully into a single picture.

In addition to the main here, as usual, there are a lot of side tasks. And almost all of them are crazy. Colorful nurse Nina asks to find special ice for her. Tired of the excessive love of a crazy husband, the girl wants to kill her twin sister to slip her body to her husband. A dead soldier asks to avenge him and call some mutant “goat”. And the accidentally met a drunkard begs to find a missing person with a drink – he doesn’t remember whether a friend or a girlfriend, but calls him a cheerful ..

Flights in a dream and in reality

By mechanics The Pre-Equel – This is the same Borderlands 2. That is, freely, on our two or bugges, we are worn through huge locations, perform plot and side quests or simply shoot everything that moves, accumulating money and experience. “We pump”, open each box and collect piles of multi -colored “Luta”. Or we buy new weapons and shields in vending machines. In place and the opportunity to purchase modifiers for each class for a special currency, and the achievement/test system, for which special tokens give out, which allow you to increase, for example, the accuracy of shooting or damage in close combat.

However, something fresh appeared. New types of weapons (laser and ice) and transport (boats on air pillows) and even new heroes – these are all trifles. It is much more important that now we are fighting and performing quests in conditions of reduced gravity and lack of oxygen. After all, the action, recall, does not happen on Pandora, but on its moon, where everyone walks in oxygen masks and can literally soar in vacuum.

All this directly reflected in the gameplay. Running through open locations outside the space port and stations, you will constantly spend oxygen, and when it ends, you will begin to lose and health points. But you should go to the same station, activate the shield at special points on the map or find a geyser with air, and the supply will instantly recover. That is, if you play according to the previous scheme, running on the ground, then you will not experience a special oxygen deficiency.

But there is another option. IN Borderlands: The Pre-Equel Elements of “vertical gameplay” appeared. In conditions of reduced gravity, you can not just jump, but literally soak into the air to overcome long distances, shoot enemies in flight, and then fuse to the ground and apply powerful damage over the area (this technique is called “SLEM” here). So, to soar longer, you will have to spend oxygen just.

The authors in every possible way stimulate us to air exercises. Many quests,

situations, skills of heroes and battle, especially with “bosses”, are imprisoned for this;you can often find the skulls with which opponents actively use. It’s not that all this somehow radically influenced the gameplay, but it certainly brought a special highlight and freshness into it. After all, fights here are in some places the good old Quake And Tribes – And that’s fine!

In fact, two years later we got the same Borderlands 2, Only with a new plot, new heroes and the opportunity to shoot opponents in the air. And there is nothing bad or amazing in this – today this is quite a nearby. And everyone is really happy, and everyone is buying a game again. We, in fact, are also satisfied – fighting here is still fun, and the new “features” bring a stream of fresh and so scarce air here in the usual gameplay. And yet we hope that the next game in the series will be Borderlands 3, And not some Borderlands: The Pre-Pre-Equel.

Pros: new heroes and plot;the opportunity to play for the charm of Claptreep and shoot at enemies, making long jumps.
Cons: For two years, nothing has changed dramatically, even the level of graphics.

Borderlands: The Pre-Equel

The best comments

About processing not words, about the main characters who have spoke out of the main characters (hey we are now not stupid silent guns with hands), about the plot, conjugated with the end of the second part due to the form of its presentation, the pace of the game is significantly increased due to the acceleration of the movement of jetpacks and simplymarkedly reduced prologue in comparison with other parts is not mentioned. And in general, the game was a good correction of old mistakes and flaws with a new plot and an open landfill for the introduction of new large features in the upcoming DLS.

Cons: in two years, nothing has changed dramatically, even the level of graphics.
And still it is better than Destiny for half a billion, especially the plot. Given that for such a game it seems to be not important, but figs there, even this moment, as always, was done at a height, even compare this game with this fidget from Bungee is ridiculous, in general we are waiting for Borderlands 3, it will be epic, all the best.

We are waiting for the sale.
I am also not ready to give a thing out of the border.
Second -handed border, it seemed for 600 r pretended to.

I, as a fan of the universe of the “border lands”, liked everything in the game. Yes, there is nothing radically new;Yes, Pre-Sequel is felt as a global addition, and not as a full-fledged game. The developers initially positioned this game as a “snap” for fans between the second and third part. There is certainly something to scold for, but for me Pre-Equel is an expansion of the boundaries of one of my favorite universes in the gaming industry. The only serious minus is a very high price.

The level of graphene will not change … it is from the first part, this is the trick of the game. And the game itself is amazing. Madness, action, black humor-all this in the game with excess, all that is why we love the series Borderlands + screwed the excellent (yes) fighting in conditions of low gravity. The game is excellent, only expensive. But the dollar is already more expensive than 40 rubles, so ..

We started playing with friends. But therefore, one business or the other is busy or I need to leave. Reached the level of the 16th and somehow stopped playing. And the devil caught me so at that time the plot that I could not endure created a clip (funny, but he was the most prepared for the game of the game) and went through the game with pleasure. And even by inertia he began the game plus.

The story in Pre-Equel was extremely pleased with me. In games of such a genre, the plot is often either completely absent, or made only for a checkmark. It’s interesting to follow the story here, and the ending also gives food for thought. On various forums now argue whether Jack the villain really. Many now consider him a hero who saves millions of lives, a victim of circumstances and betrayal;and the inhabitants of the shelters are only a bunch of bandits.
Here is one of the conclusions made after the game:

Presicvel opened my eyes. Handsome Jack is the main positive hero!
Spoiler Alert.

The second part of Borderlands present us Jack as a cruel tyrant, who treacherously seized power and occupies Pandora in every way. It lies on the surface. Is everything really that really?
Pre-Equel shows that not everything is so simple. We see the same storage seeker, perhaps with slightly higher ambitions. Being an ordinary IT -School in a large corporation, he dreams of wealth, glory and a change in the world for the better. And when the chance turned up, he immediately took the bull by the horns. At the same time, naively relying on the help of other storage seekers who, by betraying him, referring to imaginary cruelty. And they are not cruel? To betray and kill a person, along with innocent assistants, is not cruel? Anyway, do they really think that it is so easy to control the planet from lawlessness? Always have to sacrifice something. Sometimes their own employees. And he sacrificed the most expensive – his own daughter, who was dangerous for society, by virtue of his nature siren. Her sweet photograph in childhood speaks of his warm feelings for her. Jack is to blame that the highest power chose him to call a warrior and destroy banditry on the planet? After all, everything hints that he is chosen. The key is needed for the key to siren and huge resources. How many sirens do you know? Jack knew only four. And one of them is his daughter! This cannot be a coincidence. Jack was destined for fate. He wanted to make the world in Pandora better and the alien race showed him how to do it. He even tried not to use people as a soldier. Now take a look at the adherents of resistance. Banditry, poverty, eternal fear. Are their cities similar to such a metropolis as the prospect? What choice would you make if you were offered to live in one of these settlements? Did science and civilization develop, as Jack did? No, they just blindly chased the repository, doing all dirty work for anyone who will help them to achieve their goal. Yes, and take a look at the leaders of their movements. A traitor of a soldier;Siren, who wanted to kill the captive (this is given that she helped them kill General Knox);drunkard-tube;And, my god, King of Myasnikov. Is it at least remotely for the perfect society? I think the answer is obvious. But history does not give us a choice. We deprive Pandora the greatest hero, martyr and savior of the planet.

Yes. All this I saw. Personally my opinion that he sincerely wanted to be a hero and became him, but at the same time he lost humanity, a sense of compassion and ceased to trust people. And until the last moment he believed that he was a hero. And the four seekers from the first part, together with Moxy, are far from so white and fluffy. Cruelty in them is not less than in Jack.
I personally really like plots where there is no definitely black and white side. Each is right in their own way. This situation reminded me of the plot of The Last of Us. There, on the one hand, it is necessary to remain a person, even in the face of the Apocalypse, and on the other, the egoism of one person, who can lead to the disappearance of the whole human family.

In my humble opinion, the game was very successful. Low-Gravity The fighting turned out to be an interesting and somewhat refreshing gameplay, lasers and cryogenic weapons showed themselves from the good side, although some of the samples are a terrible imba: the elemental shock laser Moxxi Vibra-Pulse, for example, became useless only when moving toTrue Vault Hunter Mode.
About the plot … Central history is very cool, of course. Jack and his transition to the dark side are chic, especially small references like a joking, at first glance, reservations about the murder of all pieces of iron and launching the head from the statue of the merif towards Pandora on the rocket, which, if I am not mistaken, is located in the second -boat TundraExpress. But the additional tasks were somewhat disappointed. True, I have not completed so many of them, because I tried to go only on the plot at the first passage, but those that have already been passed are not as good as in B2. Yes, and jokes are not so remembered: I sincerely laughed only at Remix, which Jack was burgitized from the confessions of the merif.
In addition, the last mission before the battle with the final boss seemed somewhat tedious, and the opponents of the Eridians found at the end are not so interesting. However, I repeat: the game came out very good, especially if you take into account that it was not developed by the central division of Gearbox and, it seems, was positioned as filling the gap between the second and future third parts. 8 out of 10 can certainly claim.
P.S. It seemed to me, or Jump-Pad, when throwing, make the same sound as the platform in Portal 2?

To be honest with the final bosses in the ford, it was always bad, but about Goti is almost true. If there are DLS, more than new quests, it will be quite possible to take for the full price

There is rather a cool formation of Jack. For the farther in the plot the more in himself, he opens a craving for murders and cruelty, not for nothing he, even before betrayal, says something like strange, but I liked it or hey was really cool. Although attacks on the inhabitants of the shelter and enmity with the seekers, he began by their stupidity. And the devil’s shift check the credits there are the fate of the characters and after the credits is a cool scene.